Gil rolls his eyes. Now she’s just being silly.
Gil hasn’t ever actually used such a device, but he knows something about the magical principles behind its function. The trick is simply getting the angle right through trial and error. So Gil holds the card out in front of door, sweeping it up and down and back and forth. He twists and turns the card as he moves it through the air.
Gil stills his arm. He twists the card just slightly. Surely enough, the stone door jitters again, and emits a low, barely audible pulsing sound: wohm-wohm. He brings his hand straight up, slowly but surely—and in the same motion, the door slides up too, stone grating loudly against stone.
The door catches and seems to hold. There’s barely enough space for them to duck underneath. Before Gil can hesitate, Kiddu tugs his arm and pulls him down and underneath and into the Grand Circus.
Behind them, the door SLAMS shut, raising a cloud of dust from the ground. Gil is sure that the soldiers on the Dividing Wall must have heard it.
Kiddu darts down the open-air passage and around the corner. A waft of excrement assaults Gil’s nostrils.
Gil follows her into an open anteroom with two big, hinged wooden gates on the other side that presumably lead into the main sandpit arena. A grooved stone track runs along the dusty floor of the anteroom and past the two gates.
Attached to the track with a greasy stone bearing is a large chain of neatly-cut pearlstone. It’s wound partially around a pole sticking out from the wall.
Attached to the pearlstone chain is a thick pearlstone collar.
Attached to the collar—a mass of fur and feathered wings and claws and horns—lies a slumbering lamashu.